QGO is a macOS cue-list workspace for theatre and concert work. Write your show once — your lighting console (ETC Eos, grandMA3) and audio timeline (REAPER) follow the same cues, from one table, in sync.
| # | Cue | Name | Notes | Fade | Delay | CMD | Timecode | TC |
|---|---|---|---|---|---|---|---|---|
| 1 | 10.0 | Lights up — full stage | Top of show | 3.0 | 0.0 | Go 10 | 01:00:04:00 | ✔ |
| 2 | 10.5 | Music in — overture | playback A | 4.0 | 0.0 | Play A | 01:00:08:12 | ✔ |
| 3 | 11.0 | Spot — narrator | follow SR | 2.0 | 0.5 | Go 11 | 01:00:31:06 | ✔ |
| 4 | 11.1 | Screen content | loop until 12 | 1.5 | 0.0 | Roll Clip 2 | ✖ | |
| 5 | 12.0 | Crossfade to scene 2 | on cue line | 2.5 | 0.0 | Go 12 | 01:01:12:18 | ✔ |
| 6 | ▸12.1 | — side booms | follow | 1.0 | 0.0 | Go 12.1 | 01:01:14:00 | ✔ |
| 7 | 13.0 | Blackout | end of act | 1.0 | 0.0 | Go 13 | 01:02:05:11 | ✔ |
Numbers, names, fades, delays, notes, timecode — every cue lives in one table, in one file. Custom columns for anything your production tracks. Undo everywhere. Nothing hides in a console you can’t read.
Send your cues to ETC Eos or grandMA3. Pull the operator’s edits back. Compare the two worlds side by side and reconcile them cell by cell — nothing is ever overwritten silently.
QGO drives REAPER as its audio timeline: markers mirror your cue list, the playhead follows your selection, and timecode feeds the console. One push — everything lines up.
Every write to a console is read back and confirmed. If a cue didn’t land, QGO says so — precisely which one and why. No green checkmarks over a broken sync.
QGO is in live production testing right now. The public beta for macOS is being prepared — signed, notarized, one download.
Beta in preparation
Want in early? Write to hello@qgo.show — early-access builds go out to pilot productions first.
Requirements: macOS · REAPER (free to try) for audio · ETC Eos or grandMA3 optional, for console sync
The full cue-list workspace: editing, validation, custom columns, saving and recovery, REAPER playback link. Everything you need to build and run a show from QGO.
Included
Two-way sync with ETC Eos and grandMA3: send, get, compare, live following, timecode. Per-module subscription. Final pricing will be announced at release.
Pricing at release
QGO is built as a cue platform: what ships today for light and sound is the foundation the other departments will stand on. Here is the honest state of each.
Cue lists, timing, two-way console sync — ETC Eos and grandMA3.
Available
Playback, timelines and cue sync — today through REAPER; a native audio engine is on the long-term map.
Available via REAPER
Media servers, content cues and visual timing.
Planned
Scenery moves, machinery cues, safety-aware timing.
Planned
Future integrations: lighting consoles (MA2 · Avolites) · media & playback (QLab · Resolume) · protocols (OSC · MIDI · Timecode) · multi-operator shows
The user manual is being written alongside the beta. Until it ships, questions go straight to a human: hello@qgo.show.
Early access, pilot productions, questions — one address, answered by the people who build it.
hello@qgo.show